Workshops for Educators

I work with all levels of educators:

  • Training for educators who need to integrate technology into their classroom.

  • How to create cutting edge technology teaching tools and analogies to fit your classroom needs.

  • Planning and delivery of robotics modules for Universities, schools, after-school programs and camps.

  • How to teach core technology concepts at any age- University through Elementary.

  • Kinesthetic and art related activities to incorporate technology into any classroom- from physical education, to english, math or art!

  • Lesson planning and assistance with grant proposals.

 

Whatever your area of interest, pursue it today by emailing me-

LinzeeCraig at gmail.com

 

Workshop offerings for educators:

  • Make a Giant Functional Breadboard & Components

Learn exactly how a breadboard works by creating a functional 10X breadboard and components. Great for use as a teaching tool in the classroom, based on a design by Mike Hord and the Twin Cities Maker. Students can create either a full size breadboard complete with center ravine and power rails or students can create a smaller half size breadboard. Giant components I have created include- Resistors, capacitors, dials (or trimpots), LEDs, photoresistors, buttons, an ATMega 328P PTH chip, a piezo buzzer and a battery.  If you’re really into this stuff we can go as far as creating giant functional chips as well as the other components.

Prerequisites- None
Length- 4 – 7 hours
Suggested age- Any educator with an interest in teaching electrical engineering or introductory technology skills.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.

 

  • Computer Programming & Robotics Activities for Recess

Kids need to get their energy out- computer programming and prototyping are great skills but it’s not good for them to spend all their time in front of a screen! Kinesthetic activities are a great way to learn basic computer programming concepts while moving around. I have created five different activities that effectively teach core computer programming and robotics concepts through physical activities on the recess playground or fields. Concepts covered include- Actuators and sensors, sensor readings and data resolutions, serial communication variables and code iteration.

Prerequisites- None
Length- 3 – 7 hours
Suggested audience- Any educator with an interest in teaching technology.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.

 

  • Introduction to Arduino

Go from blinking an LED to virtual prototyping in seven hours and still have time to eat lunch! This class is for anyone who has never played around with Arduino before and those who have played around a little bit but aren’t entirely sure about how the basics work. It’s easier than you think! We will put together basic single component electrical circuits, learn about analog and digital, input and output, basic programming concepts and practice very basic Serial communication. Students will create three simple circuits highlighting analog and digital forms of input and output. Get started with the Arduino programming environment, briefly discuss programming and virtual prototyping. I’ve taught this class far more times than I can remember, I tailor this class depending on the audience’s experience level and interests.

Details about Arduino are available at http://www.arduino.cc/.

Prerequisites- none
Length- 7 hours
Suggested audience- Applicable to any classroom 4th through post grad.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.

 

  • Introduction to Processing

Learn the basics of computer programming with Processing, a programming environment that allows artists and designers to quickly create fun and interactive programing in Java and other programming languages! Because it’s Open and has a large community Processing allows beginners to get started quickly and has enough libraries that more advanced users can find code examples to pursue almost any concept, from video game design and internet connectivity to Android applications and hardware integrations. Come learn the basics of computer programming while making a simple character move around the screen. Depending on how much time we have we can even get into animation, importing images and other concepts.

Details about Processing are available at https://processing.org/.

Prerequisites- none
Length- 4 – 7 hours
Suggested audience- Applicable to any classroom 7th through post grad.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.

 

 

  • Curriculum Buffet (Design Your Own Curriculum)

Don’t see what you want? I specialize in specialization! Let me know what it is you want to learn. We’ll spend some time before the first workshop day deciding on the skills and concepts you wish to focus on to realize your goal. I’ve create a lot of curriculum over the years and I’ve taught to a wide variety of skills levels, cultures and ages, I relish the opportunity to create a customized experience for my students. Let me know what you find exciting about technology (for example- video games, robots, art, sensors, wireless, magnets, etc.) and what other subjects you are interested in combining with technology and we’ll figure out the best way for you to pursue that passion!

Prerequisites- None
Length- n/a
Suggested audience- Anyone.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.

 

  • Teaching Scratch Programming for Elementary School

Learn the basics of teaching mathematical concepts through video game creation. We’ll sneak concepts such as Cartesian X & Y plotting as we make a cute character that wanders around the screen. Learn about activities, analogies, free resources and other teaching tools that have helped Linz keep kids enthusiastically learning computer coding for hours on end.

Details about Scratch are available at http://scratch.mit.edu.

Prerequisites- none
Length- 4 – 7 hours
Suggested audience- Elementary, middle school and after school teachers and instructors.
Cost- Negotiable, depending on workshop size. Hourly fee, plus hardware costs. Workshop setup and breakdown is included for no additional fee.